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Paragon MOBA Cards
Card | Effects |
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Lamp Lighter
RARITY | STARTER AFFINITY | ORDER TRAIT | CONSUMABLE COST | 300 Gold Shadow Ward: Place a Shadow Ward to reveal nearby Enemies. 2 charges. |
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Rejuvenator
RARITY | STARTER AFFINITY | KNOWLEDGE TRAIT | CONSUMABLE COST | 300 Gold Restoration Potion: Gain 16 Health Regen and 13 Mana Regen for 10s. 2 charges. |
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Advanced Evolution
RARITY | COMMON AFFINITY | KNOWLEDGE TRAIT | NONE COST | 1 Intellect, Restorative Learning: Restore 5% Max Health and 5% Max Mana per second for 3s after leveling up. |
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Armored Footman
RARITY | STARTER AFFINITY | ORDER TRAIT | NONE COST | 1 Vitality, Lucky Block: 20% chance to reduce Basic Damage taken by 50. |
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Chanting Shaman
RARITY | STARTER AFFINITY | GROWTH TRAIT | NONE COST | 1 Intellect, Shared Wisdom: Gain 75% Mana Regen for each nearby Ally. |
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Coinmaster
RARITY | STARTER AFFINITY | GROWTH TRAIT | NONE COST | 1 Vitality, Wealthy: Gain 8 Bonus Gold every 10s. Increases to 16 Bonus Gold while Out of Combat. |
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Cull the Weak
RARITY | UNCOMMON AFFINITY | DEATH TRAIT | NONE COST | 1 Agility, Execute Minions: Minion execution threshold increased by 50 Max Health. |
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Demolitionist
RARITY | STARTER AFFINITY | CHAOS TRAIT | NONE COST | 1 Agility, Siege: Deal 12 Bonus Damage to Minions and Structures. Bonus Damage is reduced to 8 if attack is Ranged. |
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Exoskeleton
RARITY | STARTER AFFINITY | GROWTH TRAIT | NONE COST | 1 Vitality, Living Armor: Regen 30 Health over 3s after taking damage. (Cooldown: 6s) |
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Font of Experience
RARITY | STARTER AFFINITY | KNOWLEDGE TRAIT | NONE COST | 1000 Gold Experienced: Gain 4 experience every 10s. |
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Generator
RARITY | COMMON AFFINITY | KNOWLEDGE TRAIT | CONSUMABLE COST | 1000 Gold Mana Recovery: Restore 75 Mana per second for 30s. Effect ends when Mana is full. |
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Highwayman
RARITY | UNCOMMON AFFINITY | GROWTH TRAIT | NONE COST | 1000 Gold Mana Regen: 1.16 Goldmine: Whenever you deal damage to an Enemy Hero, gain 75 Gold. (Cooldown: 15s) |
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Living Guardian
RARITY | STARTER AFFINITY | CHAOS TRAIT | NONE COST | 1 Vitality, Fortifying Strikes: Basic Attack hits grant a stack of 2 Basic Armor for 3s. This effect can stack up to 10 times. |
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Outlander Scout
RARITY | COMMON AFFINITY | CHAOS TRAIT | DISCARDONDEATH COST | 1000 Gold Max Health: 180 True Sight: Grant True Sight in a 1,500u radius around your Hero. |
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Poised Aggressor
RARITY | STARTER AFFINITY | ORDER TRAIT | NONE COST | 1 Agility, Initiate: Gain 15 Basic Damage for 4s after Entering Combat. |
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Shipyard Scavenger
RARITY | STARTER AFFINITY | KNOWLEDGE TRAIT | NONE COST | 1 Agility, Lone Bonus Gold: Receive 450 Bonus Gold when killing an Enemy Hero when there is no other Enemy Hero nearby. |
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Taskmaster
RARITY | STARTER AFFINITY | DEATH TRAIT | NONE COST | 1000 Gold Cannibalize Minion: Sacrifice an Ally Minion, and regenerate Health equal to 10% of its Current Health. (Cooldown: 100s |
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Tireless Reaper
RARITY | STARTER AFFINITY | CHAOS TRAIT | NONE COST | 1 Intellect, Spellslinger: Your next ability costs 35% less to cast. (Cooldown: 10s) |
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Tower Strider
RARITY | STARTER AFFINITY | DEATH TRAIT | NONE COST | 1 Vitality, Structure Rush: 10% Move Speed when near Structures. |
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Accelerator
RARITY | COMMON AFFINITY | KNOWLEDGE TRAIT | CONSUMABLE COST | 1200 Gold Quicken: Gain 20% Move Speed for 180s. |
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Devastation
RARITY | COMMON AFFINITY | DEATH TRAIT | CANNOTDISCARD COST | 1 Vitality, 1 Agility, Power: 4 Ruin Power: Gain 4 Power when an enemy Structure is destroyed. |
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Lord Volstok
RARITY | COMMON AFFINITY | DEATH TRAIT | CANNOTDISCARD COST | 1 Intellect, 1 Vitality, Power: 12 Dark Price: Every 10s, gain 14 Experience and lose 85 Gold. |
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The Mother Tree
RARITY | STARTER AFFINITY | GROWTH TRAIT | NONE COST | 1 Vitality, 1 Agility, Health Regen: 2.2 Jungle Restoration: 50% Mana Regen and 2.2 Health Regen when in the Jungle. |
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Profiteer
RARITY | COMMON AFFINITY | CHAOS TRAIT | DISCARDONDEATH COST | 2400 Gold Power: 4 Wealthy Minions: Earn 60 Bonus Gold for Enemy Minion kills. |
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Flame of Zechin
RARITY | COMMON AFFINITY | GROWTH TRAIT | CULTIVATE COST | 3000 Gold Attack Speed: 7 Flame of Zechin: Deal 400 True Damage to a Neutral or Enemy Minion. Damage increases by 100 with each use. Damage will be reset to base value on discard. (Cooldown: 60s |