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Paragon Patch Notes 30
Here is a short description of what is going to be changed with rolling out the .30 patch for Paragon MOBA. See previous release notes here.
- GENERAL CHANGES
- Featured page in the store has been redesigned.
- AI
- Fixed bots sometimes not noticing enemies and running past them.
- AGORA
- Updated some collision around Agora to prevent AI getting stuck.
- Fixed a bug where missing geometry collision allows heroes to fall through the map.
- CARDS
- Consumables
- Starter Health/Mana potions and Rare Potions of the same regen type (Health or Mana) can no longer be activated at the same time. - Equipment
- Hydroverser - Increased damage based on current mana from 5% to 7%.
- Traitor’s Touch - Reduced passive damage based on enemy player’s current health from 5% to 3%. - Fixed a bug with Battle Mantra that would allow it to fill up the status bar with icons that persisted.
- Added new decal for Stasis Gem to better highlight use of the card to other players.
- Fixed incorrect visual effects for Order and Fury Potions.
- Consumables
- MATCHMAKING
- Improved Quick Chat description in Draft Lobby when selecting Any Lane/Role.
- Fixed a bug where players could sometimes fail to get their Hero if they locked in too quickly.
- HUD & UI
- Updated the loading screen art to be consistent.
- Fixed a missing sound effects in the main menus.
- Fix for PS4 player not having a suggested players list if they have more than 100 PSN friends.
- Fix for PSN invitation error when PC player is promoted to leader of the party.
- Fixed a bug where the incorrect emote animations were playing when looking at Feng Mao, Grux, or Sparrow’s Master Challenge trees.
- Channelling card abilities will block players from entering the shop.
- AUDIO
- Fixed a bug where looping audio sometimes persists in Agora.
- Fixed a bug that would allow audio from victory animation to continue after the porting out.
- New music during loading screens.
- ALL HEROES
- Heroes affected by movement speed steroids (e.g. Muriel’s Alacrity or Gadget’s Speed Gate) now have attached visual FX.
- Dekker
- Bug Fix/Polish
-Sprint Mode animations have been adjusted.
- Bug Fix/Polish
- Gadget
- Seek & Destroy - Can no longer be interrupted once activated.
- Gideon
- Inquisitor Gideon skin added to in-game store.
- Torn Space - Distance teleported is now reflected in the tooltip.
- Cosmic Rift
- Area of Effect has been reduced.
- All ability damage applied in one meteor impact - no adjustment to damage.
- Meteor visualization changed to match new gameplay. - Burden - Movement slow is now reflected in tooltip.
- Black Hole - Initial cast time reduced from 1.0 second to .5 seconds.
- Bug Fix/Polish
- Fixed an issue where Gideon could charge sprint during Burden’s tether period.
- Fixed an issue where Gideon could teleport through environment geometry using Torn Space.
- Sound FX added for recall, taunt and level start animations.
- Greystone
- Bug Fix/Polish - Killing the Prime Guardian with the damage from Reforged now properly awards Greystone with the Orb Prime Buff.
- Grux
- Ruby Scarab Grux skin added to in-game store.
- Iggy & Scorch
- Fireball Iggy & Scorch skin added to in-game store.
- Bug Fix/Polish
- Fixed an issue where turrets could deal slightly more damage than reflected in the tooltip.
- Added sounds to recall, taunt and level start animations.
- Kallari
- Death Sentence - Improved targeting of nearby enemies.
- Blood Dagger - Movement slow is now reflected in the tooltip.
- Khaimera
- Murdock
- Bug Fix/Polish - Updated Long Arm of the Law’s sound effects.
- Muriel
- Consecrated Ground - Cooldown has been reduced by 2 seconds at all levels [18, 17, 16, 15] to [16, 15, 14, 13]
- Reversal of Fortune
- Improved targeting of nearby allies.
- No longer targets teammates that are in the process of recalling.
- Riktor
- Shock Therapy
- Can now be cancelled by re-activating the ability.
- Movement slow is now reflected in the tooltip.
- Shock Therapy
- Sevarog
- Bug Fix/Polish - No longer leaves a lingering effect after death.
- Sparrow
- Bug Fix/Polish - Added sounds to recall, taunt, and level start animations.
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BUG FIXES
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Fixed an issue where player movement blocks were not respected upon disconnect/reconnect.
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Fixed some rare cases where a PS4 player would fail to join a party after accepting an invite from a PC player.
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Fixed a bug where a user would run out of memory while scrubbing in a replay.
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Fixed an issue where the carried buffs were becoming black in lower quality settings.
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Projectiles, Jungle buffs and other placed abilities no longer show up during end game cinematic.
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Fixed a bug where during the end of match cinematic would allow Greystone’s camera animation to play once the game was over.
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Fix for players not appearing on scoreboard in replays of games they played in.
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Fixed ability screen FX on movement abilities addressing visibility inconsistency.
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